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Minecraft: Java Edition Snapshot 21w44a is here with fixes and world blending tweaks

Right after Minecraft: Java Edition officially joined Xbox Game Pass, equally was announced during Minecraft Live 2022, Mojang Studios has released a brand-new snapshot for Part Two of the Caves and Cliffs Update, which is at present available to all players.

Minecraft: Java Edition Snapshot 21w44a includes new changes to the recently introduced world blending feature from the last snapshot, alongside other various issues fixes and tweaks. Despite this being the start snapshot bachelor through Xbox Game Pass for PC, this is overall a minor release that focuses on smoothen before 1.eighteen 'Caves and Cliffs Update' Part Two officially releases after this year.

Minecraft: Java Edition is by far one of the best PC games you can play, and now it's even easier to notice through Xbox Game Pass for PC. The upcoming Caves and Cliffs Update will add a ton of pregnant new features to the legendary survival sandbox game, including revitalized world generation and more.

The full changelog for Minecraft: Java Edition Snapshot 21w44a includes:

Features

  • New world generation is now inserted under existing chunks when upgrading a world to the new world height
  • Added an Online options screen where y'all can at present find the Realms Notifications option and Difficulty when on a server
  • Added an "Allow Server Listings" option to opt-out of having your proper noun displayed in server listings

Changes

  • Sleeping now only resets the weather condition bike if information technology is raining
  • Blocks and fluids are now also afflicted by simulation altitude. It might be a good idea to examination that the behavior of your redstone contraptions remained the same
  • Optimized entity collisions

Technical changes

  • Servers can now ready property hide-online-players to true in order to not transport a player listing on status requests
  • When JFR profiling is started from an external source, the JFR events for network packets are now aggregated instead of ane upshot per packet

Stock-still bugs

  • Sleeping always resets fourth dimension until rain
  • Foxes tin't spawn on podzol or coarse dirt
  • In mineshafts, torches can generate fastened to blocks other than the wooden supports
  • Mineshafts tin generate with low-cal but without any torches
  • Torches not spawning in abased mineshafts under y=0
  • Large dripstone structures can be generated exterior the caves
  • New mountain biomes don't count towards "Adventuring Time" advocacy
  • /jfr stop output does not take a link
  • Mobs specific to structures aren't spawning in their structures
  • Foxes & Wolves don't spawn in Groves
  • Adventuring Time does not account for the new cavern biomes
  • Deep Sea & Body of water is not needed for the "Adventure Time" advancement
  • Values of Infinity in racket settings in default worldgen
  • Powder snow strips can't generate exposed to the surface
  • Icebergs go all the way to ocean floor.
  • Old Growth Spruce Taiga and Old Growth Birch Forest aren't part of the "Adventuring Time" advancement
  • Windswept Gravelly Hills & Windswept Savanna aren't a part of the "Adventuring Fourth dimension" advancement
  • Withers practice not move down to follow the player when the wither's health is half or lower
  • All torches in mineshafts are facing the wrong way
  • Wither Skeletons tin can merely spawn on Nether Bricks
  • The "amplified" boolean in racket settings does nothing
  • Nether and caves world is missing boulder
  • Under decorations tin be generated on the original bedrock layer
  • Terrain shaper in noise_settings is not used

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Source: https://www.windowscentral.com/minecraft-java-edition-21w44a-snapshot

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